Block Acoustica.
An experiment in development of an abstract design language for graphic scores loosely influenced by acoustic diagrams and architectural floor plans.
March 2026
Composition of my performance at waterworks in 2024 using the block acoustica system, the timeline is 23 minutes.



Pendant 1 is the modular synth in its representation of copy paper through granular synthesis and magic black cyclical crystal formations. It represents evil darkness and black futures in its predictions. Use it to create the architectural reverberation of voice as grounded in future astral societies.

Pendant 2 is the cocoquantussinator ground earth copper rod spiral machine. Its inbedded in rooting the cybernetics of the grey black synth techno matricies into the organic evergrowing generative earth construct. It brings the astral nature to the water and sinkholes. Its as bright in acoustic qualities as solar flares. Its the stain and the splice and spores from timeline trees.

Pendant 3 is the astral african pendant. It represents the all encompassing compositional compass in its volume electricity and amplification. Its the noise pollution, the worms in your ears. The mushi-shi. It rotates in its scales from microsound on the smallest timeline to marco movements projected through space over hundreds and thousands of years. Its the timeline sound mixer matrix cage free and organically grown.







Four Bit Modulo Phase Triplex for Violin, Piano and Cello.
December 2023
This score is based off of binary information generated by randomly sampling values of noise from a
recording I made of the environment of a highway underpass at 41 814011, 71 406527 in Providence, RI
Each 1 in the score represents playing a 16th note or chord, preset at the beginning of the movement,
while each 0 represents a rest.
In the first movement the first 4 bars are a notated representation of playing notes on 1s and resting on 0s.
The next 4 bars for violin is a loop, that is to be played 24 times. Within the loop, the grey envelope
overlay is a visual representation of dynamics. In the first 12 loops this dynamic is a representation of ff >
pp, and in the next 12 loops from fff > ppp.
These rules are the same for piano and cello, however the length of the piano loop is 4 and 1/4th bars
long, and the length of the cello loop is 4 and 1/2 bars long. These loops will most likely end at different
times. The violin is notated as 8 sets of 3 loops to make up 24, the piano is notated as 4 sets of 6 loops
each to make up 24 and the cello is notated as 6 sections of 4 loops each to make up 24 loops. Although
these loops will phase in and out of each-other because of their varying loop length and dynamics per
instrument, all instruments are to play 16th notes for this section and keep in time with 120 bpm.
It is also stated in this movement that all on notes (1s) are staccato and for cello and violin to use snap
pizzicato randomly, preferably towards the beginning of the loop when the volume of the particular
instrument is high.
In the second movement, the tempo stays at 120, the 16th notes are now in triplets, and then tempo only
changes for the piano. There’s a new set of preset notes notated at the beginning of the loops. Snap
pizzicatos are not random (if they are too close in succession you can remove the second one from each
bar. The first note of these loops are to be played sfz for violin and cello as a timing indicator for the
piano when it phases out of time.
For roughly the first minute (10 bars) of looping every instrument is to stay in time with 120. Towards the
second minute the piano slows starts to phase out of time, slowly separate the individual notes the piano is
playing, and decrescendo in volume. Towards the end of the movement the piano is to slowly phase notes
and tempo back into time and crescendo in volume to fff and all instruments should be in tempo again by
the last 20 seconds of the movement. Violin and cello should crescendo from mf to fff over the entire
course of the 3 minute movement.
In the third movement the tempo is now 130, and all notes are 16th notes. This movement stays in tempo
for the beginning and over time each instrument moves out of tempo, octave and volume randomly, all
instruments are in one loop and the loop length changes. The cello only plays one note in the loop at the
beginning and it is to be played sfz. The numbers refer to beats long. The first loop is 3 beats long, then 7,
then 8, then 4 etc. after the instruments play this set of loops they are to repeat it 3 times in tempo, 3 times
slowly moving out of tempo, 3 times moving out of tempo volume and octave with random pizzicato for
cello and violin, and then deviate/disintegrate/fall apart for the end of the movement.